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Concepts, Techniques, and Models of Computer Programming
This innovative text presents computer programming as a unified discipline in a way that is both practical and scientifically sound. It presents all major programming paradigms in a uniform framework that shows their deep relationships and how and where to use them together. author: Roy, Peter Van; publisher: MIT P.
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£36.95
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Cognition and Computer Programming
Where programming in its broadest sense is looked at from a psychological point of view - learning, perception, understanding, the design of programming languages or command sets, and most prominently, the representation of human programming knowledge are the topics forming the core of the book. author: ; publisher: Ablex Pub.,U.S.
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£19.95
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Art of Computer Programming, The
A fourth text in a series covering all aspects of computer programming. This volume presents a survey of combinatorial algorithms. author: Knuth, Donald E.; publisher: Addison Wesley
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£10.99
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Art of Computer Programming, The
This boxed set of three volumes covers the subject of computer programming. author: Knuth, Donald E.; publisher: Addison-Wesley
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£102.99
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Art of Computer Programming, The
This volume is concerned with information structures - the representation of information inside a computer, the structural interrelations between data elements and how to deal with them efficiently, applications to simulation, and numerical methods and software design. author: Knuth, Donald E.; publisher: Addison-Wesley
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£41.99
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Art of Computer Programming, The
A fourth text in a series covering all aspects of computer programming. This volume presents a survey of combinatorial algorithms. author: Knuth, Donald E.; publisher:
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Availability: refer to store website
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£10.99
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Art of Computer Programming, The
A fourth text in a series covering all aspects of computer programming. This volume presents a survey of combinatorial algorithms. author: Knuth, Donald E.; publisher:
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Availability: refer to store website
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£10.99
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Art of Computer Programming, The
The third text in a series covering computer programming. This volume presents a survey of computer techniques for sorting and searching. It also extends the treatment of data structures to consider both large and small databases and internal and external memories. author: Knuth, Donald E.; publisher: Addison-Wesley
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£41.99
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How Computer Programming Works
This book uses full colour illustrations to help readers understand the principles behind all computer programming. It is the book for beginners to read before they start learning computer programming. It offers non-programmers a basis for understanding what programmers do. author: Appleman, Dan; publisher: APress
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£21.50
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Addison Wesley The Art of Computer Programming: Vol 1-3 (Series in Computer Science & Information Processing)
Pages: 896, Hardcover, Addison Wesley
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£67.97
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Addison Wesley The Art of Computer Programming, Volume 4, Fascicle 2 - Generating All Tuples and Permutations
Pages: 128, Paperback, Addison Wesley
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£7.25
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Addison Wesley The Art of Computer Programming Volume 1 Fascicle 1 MMIX A RISC Computer for the New Millennium
Pages: 128, Paperback, Addison Wesley
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£7.25
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Prentice-Hall of India Pvt.Ltd Computer Programming in Fortran 90 and 95
Pages: 364, Paperback, Prentice-Hall of India Pvt.Ltd
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£7.50
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Prentice-Hall of India Pvt.Ltd Computer Programming in Fortran 77: An Introduction to Fortran 90
Pages: 208, Paperback, Prentice-Hall of India Pvt.Ltd
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£7.50
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Addison Wesley The Art of Computer Programming: Seminumerical Algorithms v. 2 (Art of Computer Programming)
Pages: 704, Hardcover, Addison Wesley
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£27.71
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Addison Wesley The Art of Computer Programming, Fascicle 4: Generating All Trees - History of Combinatorial Generation
Pages: 120, Paperback, Addison Wesley
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£13.29
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McGraw-Hill Publishing Co. First Course In Computer Programming Using C
Pages: 256, Paperback, McGraw-Hill Publishing Co.
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£32.29
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Addison Wesley The Art of Computer Programming: Sorting and Searching v. 3 (Art of Computer Programming)
Pages: 768, Hardcover, Addison Wesley
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£27.71
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Addison Wesley The Art of Computer Programming, Volume 4, Fascicle 3 - Generating All Combinations and Partitions
Pages: 160, Paperback, Addison Wesley
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£9.23
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Springer-Verlag UK Mathematical and Computer Programming Techniques for Computer Graphics
Pages: 567, Hardcover, Springer-Verlag UK
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£32.96
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Addison Wesley The Art of Computer Programming: Syntactic Algorithms v. 5 (Series in Computer Science & Information Processing)
Paperback, Addison Wesley
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£35.99
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Addison Wesley The Art of Computer Programming: Theory of Languages v. 6 (Series in Computer Science & Information Processing)
Paperback, Addison Wesley
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£35.99
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Addison Wesley The Art of Computer Programming: Compilers v. 7 (Series in Computer Science & Information Processing)
Paperback, Addison Wesley
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£35.99
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Addison Wesley Learn to Program Using Python: A Tutorial for Hobbyists, Self-starters and All Who Want to Learn the Art of Computer Programming
Pages: 256, Paperback, Addison Wesley
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£17.28
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The MIT Press Concepts, Techniques, and Models of Computer Programming
Pages: 904, Hardcover, The MIT Press
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£36.05
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John Wiley and Sons Ltd You Can Do It: A Beginner's Introduction to Computer Programming
Pages: 378, Paperback, John Wiley and Sons Ltd
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£13.19
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Apress How Computer Programming Works (Technology in Action)
Consider, for a moment, a guy. This guy, about 40 years old, has worked all his life in a job that doesn't require much knowledge of computers, certainly not of how to write software. Now imagine that our guy decides to change career paths and learn computer programming. He goes and buys a book about a programming language, perhaps one that promotes itself as elementary. The book presents our hapless guy with recipes that he can follow, it's true, but it mostly confuses him with talk of APIs, linked lists, hashes and a whole lot of other stuff he doesn't really understand. I can make it all work by following directions, our guy implores into the Void, But I don't understand what I'm doing. This guy needs <I>How Computer Programming Works</I>.<p>In this book, Daniel Appleman sets out to explain computer programming at a conceptual level, and he succeeds admirably. He ignores the peculiar characteristics of specific programming languages (leaving them for specialised books) and instead uses fantastic colour illustrations and lucid text to explain what goes unsaid among professional programmers. He also uses pseudocode--a sort of standardised, generic programming language--and examples in BASIC to back up his points. Though Appleman approaches programming from a mainly procedural angle (the book would be better with more coverage of object-oriented programming techniques, which are fundamentally different in many cases), the contents of this book will suit any beginning student of programming and computer science, our guy included. --<I>David Wall</I>
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£14.19
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